| Company: |
Goldtree Enterprises |
| Timeframe: |
1994-1997 |
| Title: |
Programmer/Consultant |
| Reponsibilites: |
Wrote KingsPoint (Engine/Gameplay)
Optimization Consultant
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| Languages: |
C++, Visual Basic |
Designed and programmed KingsPoint, a role playing game released in a nationwide
software chain.
Provided consulting services on both Cylindrix and Dead Reckoning (Algorithm suggestions, Optimization,
and coding)
As a remote consultant, doubled framerate on Dead Reckoning which allowed the game to be released on time.
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